livrenum:analysing_digital_fiction
- Référence : BELL, Alice, Astrid, ENSSLIN, Hans, RUSTAD, Analysing Digital Fiction, Londres, Routledge, 2014, 214 p.
- Synthèse : 12 essais critiques, d’auteurs de diverses nationalités, rassemblés dans un même ouvrage. Peut-être intéressant pour le chapitre 10, “Figures of Gestural Manipulation in Digital Fictions” de Serge Bouchardon, toutefois limité comme le titre l'indique aux figures de la manipulation, et non au phénomène de manipulation lui-même.
- Mots-clés : Digital Fiction, Hypertext, Narratology, Stylistics, Semiotics, Ludology
- Langue : Anglais
- Format : Papier
- Description existante : « Written for and read on a computer screen, digital fiction pursues its verbal, discursive and conceptual complexity through the digital medium. It is fiction whose structure, form and meaning are dictated by the digital context in which it is produced and requires analytical approaches that are sensitive to its status as a digital artifact. Analyzing Digital Fiction offers a collection of pioneering analyses based on replicable methodological frameworks. Chapters include analyses of hypertext fiction, Flash fiction, Twitter fiction and videogames with approaches taken from narratology, stylistics, semiotics and ludology. Essays propose ways in which digital environments can expand, challenge and test the limits of literary theories which have, until recently, predominantly been based on models and analyses of print texts. », trouvé sur https://www.routledge.com/Analyzing-Digital-Fiction/Bell-Ensslin-Rustad/p/book/9780415656153, le 9 décembre 2016.
- Compte rendu existant : « Along with the new media comes new ways of judging it. It has been hardly mentioned, but critiquing digital fiction must not be done with old-fashioned tools; digital fiction must be analyzed as unique. These twelve essays are interesting not only as critiques; they are a curious link between old-fashioned analysis and the new, although they themselves have not slipped into the proscribed format of digital fiction-judging. They theorize and analyze digital fiction, starting with narratological approaches (a discussion on 10:01, worlds of digital fiction, sin in the worlds of digital fiction), social media and Ludologcal approaches (playing with rather than by the rules in The Path, “Twitterfiction,” the very open purgatory, collaborative digital fiction), the semniotic-rhetorical approached (Fullinger's and Joseph's Flight Path, gestalt manipulation, hyperfiction). An afterword contains readings in digital fiction translated from hypertext. », trouvé sur https://www.thefreelibrary.com/Analyzing+digital+fiction.-a0363603686, le 9 décembre 2016.
- Sommaire :
- Introduction: From Theorizing to Analyzing Digital Fiction Alice Bell, Astrid Ensslin and Hans Kristian Rustad
- Section 1: Narratological Approaches
- 2. Media-Specific Metalepsis in 10:01 Alice Bell
- 3.Digital Fiction and Worlds of Perspective David Ciccoricco
- 4. Seeing into the Worlds of Digital Fiction Daniel Punday
- Section 2: Social Media and Ludological Approaches
- 5. Playing with rather than by the Rules: Metaludicity, Allusive Fallacy and Illusory Agency in The Path. Astrid Ensslin
- 6. 140 Characters in Search of a Story: Twitterfiction as an Emerging Narrative Form Bronwen Thomas
- 7. Amnesia, the Dark Descent: The Player's Very Own Purgatory Susana Tosca
- 8. Wreading Together: The Double Plot of Collaborative Digital Fiction Isabell Klaiber
- Section 3: Semiotic-Rhetorical Approaches
- 9. (In-)Between Word, Image and Sound: Cultural Encounter in Flight Paths. Hans Kristian Rustad
- 10. Figures of Gestural Manipulation in Digital Fictions Serge Bouchardon
- 11. Hyperfiction as a Medium for Drifting Times: A Close Reading of the German Hyperfiction Zeit für die Bombe Alexandra Saemmer Afterword Roberto Simanowski
livrenum/analysing_digital_fiction.txt · Dernière modification : 2018/02/15 13:57 de 127.0.0.1