Outils pour utilisateurs

Outils du site


livrenum:photopia

Ceci est une ancienne révision du document !


Photopia

  • Description existante : « As a text adventure, Photopia is a pared down example of such. There are few puzzles, and they don’t require much stress on the brain cells. Also, the whole game flows so naturally as a story that it could lead an outside observer to think that the work might be better off as a short story. However, just because a game isn’t interested in what is traditionally thought of as gameplay doesn’t mean that it isn’t utilizing the medium’s specific attributes to its advantage. Photopia is about fatalism. It’s a series of short scenes about a girl interspersed with scenes of an ongoing science fantasy story. The text of the real life scenes are white, while the fantasy sections are a series of six different colors—one for each scene—that reflect the environment of the section […] Photopia could have been written as a short story, but it would have lost a lot of the impact that the modicum amount of interactivity and narrative grants to the overall experience. A written story does not change because the words are set ahead of time, but a game allows differences—however minute they may be—allowing the larger concepts of fate to have a deeper impact in the moments when you can do nothing, despite your best efforts.»

Source: SWAIN, Eric. 22 mai 2013. « Two Steps Down the Interactive Fiction Road ». Article sur le site <http://www.popmatters.com/post/171740-/>. Consulté le 20 octobre 2016.

  • Ma description :
  • Commentaire :

Prix: Gagnant des catégories “Best Writing” et “Best Story” aux 1998 XYZZY Awards

1ère place à la 4th Annual Interactive Fiction Competition (1998)

1ère place au Interactive Fiction Top 50 of all time (2015 edition)

livrenum/photopia.1477014088.txt.gz · Dernière modification : 2018/02/15 13:56 (modification externe)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki